Element card · group Community · atomic number 14,212, its rank
test_server
Offline 46.63.106.19:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
366
Rusty Moose |EU Mondays| 366/ 425
-
2
Ru
Rustoria.co - …
23
Rustoria.co - EU Main 23/ 250
-
3
Ru
Rusty Moose |E…
39
Rusty Moose |EU Main| 39/ 250
-
4
Ru
Rustoria.co - …
145
Rustoria.co - EU East Long 145/ 200
-
5
Ru
Rustoria.co - …
63
Rustoria.co - EU East Medium 63/ 200
-
6
Ru
Rustafied.com …
66
Rustafied.com - EU Friday 66/ 100
Quick answers
from the figures on this pageSettings and map
What map is in play on test_server?
Generated by the game, the map on test_server is procedural.
What rules has test_server set, and what settings are in force?
No gather rate appears in the name of test_server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts test_server?
No region is published by test_server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 46.63.106.19:28015.
On what Rust version does test_server operate?
On Windows, test_server is running Rust network protocol 2634 and build 166465. The protocol must match for you to join; Steam will update your game.
How reliably does test_server stay online?
test_server is not online at the moment; the last sighting was 26 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipe schedule
What is the wiping pattern on test_server?
test_server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 14 hours ago.
Where it appears
Which meanings sit behind the tags on test_server?
The game's server browser reads the tags test_server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166465 (Build): The game build is 166465; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does test_server appear in?
These themed Rust Data Lab lists carry test_server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does test_server hold among Rust servers?
test_server sits at #14,212 for seven-day player hours, placing it in the top 60% of ranked servers.
How full is test_server right now?
test_server is offline at the moment; the last sighting was 26 days 12 hours ago.
How to join
How can you connect to test_server?
Open the console with F1 in Rust and type client.connect 46.63.106.19:28015. The Launch Rust button on this page does the same job through Steam.