Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Community · atomic number 14,174, its rank

ServerName

Offline 46.72.154.140:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,174top 64%
Last wipe4d agono schedule published
Next wipe2d 17hFri 30 Oct, 13:46 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 13:46 UTC, in 2d 17h. Every Friday at 13:46 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 2d 17hFri 30 Oct, 13:46 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 9d 17hFri 6 Nov, 13:46 UTC
  4. 16d 17hFri 13 Nov, 13:46 UTC
  5. 23d 17hFri 20 Nov, 13:46 UTC
  6. 30d 17hFri 27 Nov, 13:46 UTC
  7. 36d 22hThu 3 Dec, 19:00 UTCFW
  8. 37d 17hFri 4 Dec, 13:46 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:46 UTC4d ago 1 – running 0
Fri 16 Oct, 12:22 UTC11d ago 1 halved by day 6 7.1 days 1
Thu 15 Oct, 14:07 UTC12d ago 1 – 0.9 days 1
Fri 9 Oct, 13:55 UTC18d ago 1 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 739
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 739/ 825
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 111
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 111/ 250
  4. 4 Ru Rustoria.co - … 417
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 417/ 500
  5. 5 Ru Rustoria.co - … 239
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 239/ 300
  6. 6 Ru Rustafied.com … 188
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 188/ 300

Quick answers

from the figures on this page

Server setup

What settings and rules apply on ServerName?

The name of ServerName carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does ServerName sit?

There is no region on record for ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 46.72.154.140:28015.

On what Rust version does ServerName operate?

Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ServerName stay online?

Right now ServerName is offline, with its last appearance 4 days 5 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe schedule

When does ServerName wipe, and how often?

ServerName runs on a wipe rhythm of every Friday at 13:46 UTC. On Friday 30 October at 13:46 UTC the next wipe falls due. Counting back, the current world began 4 days 6 hours ago.

How does ServerName look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 6.

Lists and tags

How should you read the tags on ServerName?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list ServerName publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ServerName appear in?

The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does ServerName compare with other servers in the rankings?

The seven-day player-hours table has ServerName at #14,174, in the top 64% of ranked servers.

How many players does ServerName have at the moment?

ServerName is offline at the moment; the last sighting was 4 days 5 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

How to join

How can you connect to ServerName?

You can connect by pressing F1 in Rust and entering client.connect 46.72.154.140:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.