Rust Data LabData lab · live
Live readings Servers11,748 Players63,000 Populated3,404 Fresh wipes · 3h200 Sampled every 5 min

Element card · group Vanilla · atomic number 3,092, its rank

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10

Online EU 46.8.197.6:30015 checked 10m ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 1/ 300 0% full Room to join
7-day average1peak 2
Rank · atomic number#3,092top 14% · #1162 in EU
Last wipe1d agoweekly schedule
Next wipe5d 17hWed 4 Nov, 05:09 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75112:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 05:09 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 05:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 05:09 UTC, in 5d 17h. Its weekly schedule tag · low confidence

usual gap2.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 17hWed 4 Nov, 05:09 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 12d 17hWed 11 Nov, 05:09 UTC
  4. 19d 17hWed 18 Nov, 05:09 UTC
  5. 26d 17hWed 25 Nov, 05:09 UTC
  6. 33d 17hWed 2 Dec, 05:09 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 40d 17hWed 9 Dec, 05:09 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:09 UTC1d ago – – running 1
Fri 23 Oct, 04:27 UTC6d ago 2 held half 5 days 0
Tue 20 Oct, 08:35 UTC9d ago 1 held half 2.8 days 0
Sun 18 Oct, 07:19 UTC11d ago 2 held half 2.1 days 1
Sat 17 Oct, 07:47 UTC12d ago 2 – 1 days 1
Thu 15 Oct, 05:51 UTC14d ago 1 held half 2.1 days 0
Wed 14 Oct, 07:20 UTC15d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 463
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 463/ 475
  2. 2 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49/ 250
  3. 3 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 37/ 250
  4. 4 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  5. 5 Ru Rustafied.com … 68
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average 68/ 100
  6. 6 Ma Magic Rust — M… 92
    Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 216 on average 92/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

The map on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is procedural at size 1,000 with seed 32378, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 configured, and what rules apply?

The name of (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

About the server

What region hosts (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

With its EU tag, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 46.8.197.6:30015.

Which Rust version is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 on?

Rust network protocol 2635 and build 168909 on Linux is what (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 stay up, and how reliable is its uptime?

At the moment, (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 is online. About 28 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Is (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 known for smooth running?

In the last 48 hours, it averaged 228 server fps, with a low of 196. The maximum entity count was 3,815, covering buildings, deployables and all else in the world. Memory use peaked at 925 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

The prediction for (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 follows its tag, as too few wipes are on record to confirm the schedule. On Wednesday 4 November at 05:09 UTC the next wipe falls due. Counting back, the current world began 30 hours ago. The tags state that wipes happen weekly.

On (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 6 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Lists and tags

Which meanings sit behind the tags on (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): It has 300 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Those new to the game can start with the Facepunch tutorial; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the browser it sits under Europe: that is the tag list (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 come up?

The Rust Data Lab lists that include (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 are: Rust tutorial servers: the live sample, EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 place?

Seven-day player hours place (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 at #3,092 overall, #1,162 in Europe and in the top 14% of ranked servers.

How many players does (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 have at the moment?

(RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10 currently shows 1 players across 300 slots. Averaged over the past week: 1 players, peaking at 2. Peak time in the past 48 hours: 12:00 UTC, when the average was 1 players.

How to join

What is the way to join (RUST) SURVIVE (CLASSIC|NOLIMIT) 28.10?

Open the console with F1 in Rust and type client.connect 46.8.197.6:30015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://i.imgur.com/sPN1QFS.png.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players It has 300 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Those new to the game can start with the Facepunch tutorial.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.