Rust Data LabData lab · live
Live readings Servers11,819 Players71,592 Populated3,741 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Community · atomic number 13,005, its rank

Local Rust

Offline 46.8.239.38:28015 checked 10d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,005top 60%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct18 Oct21 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:05 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 615
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 615/ 700
  2. 2 Ru Rustoria.co - … 42
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 42/ 250
  3. 3 Ru Rusty Moose |E… 85
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 85/ 250
  4. 4 Ru Rustoria.co - … 335
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 335/ 400
  5. 5 Ru Rustoria.co - … 148
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 148/ 200
  6. 6 Ru Rustafied.com … 139
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 139/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on Local Rust?

The map on Local Rust is procedural, made by the game.

What rules has Local Rust set, and what settings are in force?

The name of Local Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server facts

In what location does Local Rust sit?

There is no region on record for Local Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 46.8.239.38:28015.

What Rust version does Local Rust currently run?

On Windows, Local Rust is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Local Rust stay online?

Currently offline, Local Rust was last seen 10 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 3 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Local Rust?

The record holds too few of Local Rust's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 9 hours ago.

On Local Rust, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 2 hours in.

Where it appears

How should you read the tags on Local Rust?

The game's server browser reads the tags Local Rust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust come up?

These themed Rust Data Lab lists carry Local Rust: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Local Rust place?

Player hours over the last week put Local Rust at #13,005, inside the top 60% of ranked servers.

How many players does Local Rust have at the moment?

No live signal from Local Rust right now, which was last seen 10 days 10 hours ago.

Connection

What steps get you onto Local Rust?

You can connect by pressing F1 in Rust and entering client.connect 46.8.239.38:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.