Element card · group Community · atomic number 15,338, its rank
0-LLAMALAND
Offline 47.144.180.60:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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1
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2
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on 0-LLAMALAND?
The map on 0-LLAMALAND is procedural, made by the game.
What settings and rules apply on 0-LLAMALAND?
No gather rate appears in the name of 0-LLAMALAND. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
What region hosts 0-LLAMALAND?
Nothing about a region is published by 0-LLAMALAND. Rust Data Lab shows a server's stated location, not a verified position of the machine. 47.144.180.60:28015 is the address it uses.
On what Rust version does 0-LLAMALAND operate?
On Windows, 0-LLAMALAND is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does 0-LLAMALAND stay up, and how reliable is its uptime?
Currently offline, 0-LLAMALAND was last seen 10 hours ago. It was online for 47 of 48 hours in the last 2 full days, which is 98% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on 0-LLAMALAND?
The record holds too few of 0-LLAMALAND's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was made.
Where it appears
What should you understand from the tags 0-LLAMALAND carries?
The game's server browser reads the tags 0-LLAMALAND publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does 0-LLAMALAND come up?
The Rust Data Lab lists that include 0-LLAMALAND are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does 0-LLAMALAND place?
The seven-day player-hours table has 0-LLAMALAND at #15,338, in the top 69% of ranked servers.
What does the current player count on 0-LLAMALAND tell you?
No live signal from 0-LLAMALAND right now, which was last seen 10 hours ago. The seven-day average for this server is 0 players.
Connection
What is the way to join 0-LLAMALAND?
In Rust, press F1 and enter client.connect 47.144.180.60:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.