Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,348, its rank

0-LLAMALAND

Offline 47.144.187.161:28015 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 03:48 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru Rustoria.co - … 324
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  3. 3 Ru Rusty Moose |E… 40
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 40/ 250
  4. 4 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 33/ 250
  5. 5 Ru Rustafied.com … 99
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 99/ 150
  6. 6 Ru Rustoria.co - … 120
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 120/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on 0-LLAMALAND?

Generated by the game, the map on 0-LLAMALAND is procedural.

What settings and rules apply on 0-LLAMALAND?

The name of 0-LLAMALAND carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is 0-LLAMALAND based in?

No region is published by 0-LLAMALAND. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 47.144.187.161:28015 is the address it uses.

On what Rust version does 0-LLAMALAND operate?

Rust network protocol 2635 and build 168909 on Windows is what 0-LLAMALAND uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 0-LLAMALAND stay online?

Currently offline, 0-LLAMALAND was last seen 2 days 22 hours ago. It was online for 45 of 168 hours in the last 7 full days, which is 27% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

What is the wiping pattern on 0-LLAMALAND?

The record holds too few of 0-LLAMALAND's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 17 hours ago.

How does 0-LLAMALAND look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags 0-LLAMALAND carries?

The game's server browser reads the tags 0-LLAMALAND publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 0-LLAMALAND appear in?

You will find 0-LLAMALAND on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does 0-LLAMALAND place?

The seven-day player-hours table has 0-LLAMALAND at #15,348, in the top 69% of ranked servers.

How many players does 0-LLAMALAND have at the moment?

0-LLAMALAND is offline at the moment; the last sighting was 2 days 22 hours ago. Over seven days the mean player count is 0.

How to join

What is the way to join 0-LLAMALAND?

You can connect by pressing F1 in Rust and entering client.connect 47.144.187.161:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.