Rust Data LabData lab · live
Live readings Servers11,845 Players80,760 Populated3,897 Fresh wipes · 3h163 Sampled every 5 min

Element card · group Community · atomic number 13,756, its rank

Eiden

Offline 47.154.30.169:28015 checked 9d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average0peak –
Rank · atomic number#13,756top 63%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 23:42 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 686
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 686/ 750
  2. 2 Ru Rustoria.co - … 59
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 59/ 250
  3. 3 Ru Rusty Moose |E… 94
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 94/ 250
  4. 4 Ru Rustoria.co - … 400
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 400/ 450
  5. 5 Ru Rustoria.co - … 208
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 208/ 250
  6. 6 Ru Rustafied.com … 174
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 174/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Eiden?

Generated by the game, the map on Eiden is procedural.

What rules has Eiden set, and what settings are in force?

No gather rate appears in the name of Eiden. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Eiden based in?

No region is published by Eiden. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 47.154.30.169:28015 is the address it uses.

On what Rust version does Eiden operate?

On Windows, Eiden is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Eiden for staying online?

Currently offline, Eiden was last seen 9 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe days

When does Eiden wipe, and how often?

The record holds too few of Eiden's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 21 hours ago.

What does a typical wipe day on Eiden involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

How should you read the tags on Eiden?

These are the tags Eiden makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): 3 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Eiden appear in?

You will find Eiden on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Eiden place?

Eiden sits at #13,756 for seven-day player hours, placing it in the top 63% of ranked servers.

How full is Eiden right now?

Eiden is offline at the moment; the last sighting was 9 days 3 hours ago.

Connection

What is the way to join Eiden?

In Rust, press F1 and enter client.connect 47.154.30.169:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players 3 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.