Element card · group Community · atomic number 13,026, its rank
Name of Server as Shown on the Client Server List
Online 47.161.111.75:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
496
Rusty Moose |EU Mondays| 496/ 525
-
2
Ru
Rustoria.co - …
31
Rustoria.co - EU Main 31/ 250
-
3
Ru
Rusty Moose |E…
46
Rusty Moose |EU Main| 46/ 250
-
4
Ru
Rustoria.co - …
249
Rustoria.co - EU East Long 249/ 275
-
5
Ru
Rustoria.co - …
92
Rustoria.co - EU East Medium 92/ 200
-
6
Ru
Rustafied.com …
104
Rustafied.com - EU Friday 104/ 150
Quick answers
from the figures on this pageServer setup
What map is in play on Name of Server as Shown on the Client Server List?
A procedural map of size 4,000 with seed 1234 runs on Name of Server as Shown on the Client Server List, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
Which location is Name of Server as Shown on the Client Server List based in?
There is no region on record for Name of Server as Shown on the Client Server List. Rust Data Lab shows a server's stated location, not a verified position of the machine. 47.161.111.75:28015 is the address it uses.
On what Rust version does Name of Server as Shown on the Client Server List operate?
On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?
Right now, Name of Server as Shown on the Client Server List is reachable. According to the uptime it reports, the last restart was about 23 hours ago. It first appeared to Rust Data Lab on 26 October 2026.
Does Name of Server as Shown on the Client Server List hold a steady performance?
The last 48 hours show an average of 121 server fps and a minimum of 108. The maximum entity count was 92,039, covering buildings, deployables and all else in the world. Up to 2,367 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 hours ago the current world was made.
Lists and tags
How should you read the tags on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?
The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?
The seven-day player-hours table has Name of Server as Shown on the Client Server List at #13,026, in the top 59% of ranked servers.
How many players does Name of Server as Shown on the Client Server List have at the moment?
Name of Server as Shown on the Client Server List currently shows 0 players across 10 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.
Connection
How can you connect to Name of Server as Shown on the Client Server List?
In Rust, press F1 and enter client.connect 47.161.111.75:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.