Rust Data LabData lab · live
Live readings Servers11,743 Players57,957 Populated3,448 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Community · atomic number 13,026, its rank

Name of Server as Shown on the Client Server List

Online 47.161.111.75:28015 checked 15m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,026top 59%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75122:0001:0004:0008:0011:0022:00Wiped Mon 26 Oct, 22:41 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020022:0001:0004:0008:0011:0022:00Wiped Mon 26 Oct, 22:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 496
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 496/ 525
  2. 2 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31/ 250
  3. 3 Ru Rusty Moose |E… 46
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 46/ 250
  4. 4 Ru Rustoria.co - … 249
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 249/ 275
  5. 5 Ru Rustoria.co - … 92
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 92/ 200
  6. 6 Ru Rustafied.com … 104
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 104/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on Name of Server as Shown on the Client Server List?

A procedural map of size 4,000 with seed 1234 runs on Name of Server as Shown on the Client Server List, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is Name of Server as Shown on the Client Server List based in?

There is no region on record for Name of Server as Shown on the Client Server List. Rust Data Lab shows a server's stated location, not a verified position of the machine. 47.161.111.75:28015 is the address it uses.

On what Rust version does Name of Server as Shown on the Client Server List operate?

On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Right now, Name of Server as Shown on the Client Server List is reachable. According to the uptime it reports, the last restart was about 23 hours ago. It first appeared to Rust Data Lab on 26 October 2026.

Does Name of Server as Shown on the Client Server List hold a steady performance?

The last 48 hours show an average of 121 server fps and a minimum of 108. The maximum entity count was 92,039, covering buildings, deployables and all else in the world. Up to 2,367 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?

Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 hours ago the current world was made.

Lists and tags

How should you read the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

The seven-day player-hours table has Name of Server as Shown on the Client Server List at #13,026, in the top 59% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

Name of Server as Shown on the Client Server List currently shows 0 players across 10 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

Connection

How can you connect to Name of Server as Shown on the Client Server List?

In Rust, press F1 and enter client.connect 47.161.111.75:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.