Rust Data LabData lab · live
Live readings Servers11,645 Players47,241 Populated3,160 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 16,709, its rank

My Rust Server (Staging)

Offline 47.196.211.79:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,709top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:24 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 452
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 452/ 475
  2. 2 Ru Rustoria.co - … 263
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 263/ 225
  3. 3 Ru Rustoria.co - … 28
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 28/ 250
  4. 4 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 35/ 250
  5. 5 Ru Rustoria.co - … 149
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 149/ 200
  6. 6 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 52/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server (Staging)?

The map on My Rust Server (Staging) is procedural, made by the game.

What settings and rules apply on My Rust Server (Staging)?

No gather rate appears in the name of My Rust Server (Staging). Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts My Rust Server (Staging)?

No region is published by My Rust Server (Staging). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 47.196.211.79:28015.

Which Rust version is My Rust Server (Staging) on?

On Windows, My Rust Server (Staging) is running Rust network protocol 2634 and build 166440. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Rust Server (Staging) stay online?

Right now My Rust Server (Staging) is offline, with its last appearance 27 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

What is the wiping pattern on My Rust Server (Staging)?

The record holds too few of My Rust Server (Staging)'s wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours ago.

What does a typical wipe day on My Rust Server (Staging) involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags My Rust Server (Staging) carries?

The game's server browser reads the tags My Rust Server (Staging) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166440 (Build): Build number: 166440; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server (Staging) come up?

The Rust Data Lab lists that include My Rust Server (Staging) are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Rust Server (Staging) hold among Rust servers?

Player hours over the last week put My Rust Server (Staging) at #16,709, inside the top 70% of ranked servers.

How full is My Rust Server (Staging) right now?

My Rust Server (Staging) is offline at the moment; the last sighting was 27 days 7 hours ago.

How to join

What is the way to join My Rust Server (Staging)?

Open the console with F1 in Rust and type client.connect 47.196.211.79:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166440
Build Build number: 166440.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.