Rust Data LabData lab · live
Live readings Servers11,830 Players81,821 Populated3,745 Fresh wipes · 3h270 Sampled every 5 min

Element card · group Community · atomic number 5,947, its rank

darla-local

Offline 47.196.71.90:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average1peak 1
Rank · atomic number#5,947top 27%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 06:07 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 556
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 556/ 625
  2. 2 Ru Rustoria.co - … 426
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426/ 450
  3. 3 Ru Rusty Moose |E… 163
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 163/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  5. 5 Ru Rustoria.co - … 185
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 185/ 250
  6. 6 Ru Rustoria.co - … 323
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 323/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on darla-local?

Generated by the game, the map on darla-local is procedural.

What rules has darla-local set, and what settings are in force?

Nothing in the name of darla-local gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server details

In what location does darla-local sit?

Nothing about a region is published by darla-local. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 47.196.71.90:28015 is the address it uses.

On what Rust version does darla-local operate?

Rust network protocol 2635 and build 168909 on Windows is what darla-local uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does darla-local stay online?

Currently offline, darla-local was last seen 3 days 22 hours ago. For the last 7 full days, 62 of 168 hours were online, giving 37% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipe schedule

When does darla-local wipe, and how often?

Too few wipes are on record for darla-local to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 8 hours ago.

On darla-local, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on darla-local?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list darla-local publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does darla-local come up?

These themed Rust Data Lab lists carry darla-local: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does darla-local compare with other servers in the rankings?

darla-local sits at #5,947 for seven-day player hours, placing it in the top 27% of ranked servers.

How full is darla-local right now?

No live signal from darla-local right now, which was last seen 3 days 22 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

How can you connect to darla-local?

Open the console with F1 in Rust and type client.connect 47.196.71.90:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.