Rust Data LabData lab · live
Live readings Servers11,757 Players64,357 Populated3,442 Fresh wipes · 3h196 Sampled every 5 min

Element card · group Community · atomic number 15,924, its rank

My Rust server | Powered by AMP

Offline 47.197.129.51:28017 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,924top 71%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Ru Rustoria.co - … 46
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  5. 5 Ru Rustafied.com … 54
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  6. 6 Ru Rustoria.co - … 162
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

Generated by the game, the map on My Rust server | Powered by AMP is procedural.

How is My Rust server | Powered by AMP configured, and what rules apply?

The name of My Rust server | Powered by AMP carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is My Rust server | Powered by AMP based in?

There is no region on record for My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 47.197.129.51:28017.

On what Rust version does My Rust server | Powered by AMP operate?

Rust network protocol 2633 and build 163493 on Linux is what My Rust server | Powered by AMP uses. The protocol must match for you to join; Steam will update your game.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Right now My Rust server | Powered by AMP is offline, with its last appearance 34 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on My Rust server | Powered by AMP, and at what time?

Too few wipes are on record for My Rust server | Powered by AMP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 50 days 14 hours ago the current world was made.

Where it appears

What should you understand from the tags My Rust server | Powered by AMP carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163493 (Build): It runs build 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list My Rust server | Powered by AMP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust server | Powered by AMP come up?

The Rust Data Lab lists that include My Rust server | Powered by AMP are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Rust server | Powered by AMP compare with other servers in the rankings?

Player hours over the last week put My Rust server | Powered by AMP at #15,924, inside the top 71% of ranked servers.

How full is My Rust server | Powered by AMP right now?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 34 days 16 hours ago.

Getting on

What is the way to join My Rust server | Powered by AMP?

You can connect by pressing F1 in Rust and entering client.connect 47.197.129.51:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163493
Build It runs build 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.