Rust Data LabData lab · live
Live readings Servers11,650 Players43,642 Populated2,909 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Community · atomic number 15,836, its rank

Server01

Offline 47.199.215.52:28015 checked 21d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,836top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 21:56 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 45
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average 45/ 250
  2. 2 Ru Rustoria.co - … 80
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 80/ 200
  3. 3 Ru Rusty Moose |E… 234
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 234/ 250
  4. 4 Ru Rustafied.com … 7
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 7/ 100
  5. 5 Ru Rustoria.co - … 274
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 274/ 325
  6. 6 Ru Rustoria.co - … 268
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 268/ 275

Quick answers

from the figures on this page

Map and rules

What map is in play on Server01?

Generated by the game, the map on Server01 is procedural.

What rules has Server01 set, and what settings are in force?

No gather rate appears in the name of Server01. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

What region hosts Server01?

No region is published by Server01. Rust Data Lab shows a server's stated location, not a verified position of the machine. 47.199.215.52:28015 is the address it uses.

On what Rust version does Server01 operate?

On Windows, Server01 is running Rust network protocol 2634 and build 167209. The protocol must match for you to join; Steam will update your game.

How dependable is Server01 for staying online?

Right now Server01 is offline, with its last appearance 21 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 5 October 2026.

Wipe schedule

What is the wiping pattern on Server01?

The record holds too few of Server01's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was made.

How does Server01 look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 5 hours after it began.

Tags, lists

Which meanings sit behind the tags on Server01?

These are the tags Server01 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167209 (Build): Build number: 167209; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Server01 come up?

You will find Server01 on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Server01 compare with other servers in the rankings?

Player hours over the last week put Server01 at #15,836, inside the top 72% of ranked servers.

How many players does Server01 have at the moment?

Server01 is offline at the moment; the last sighting was 21 days ago.

Getting on

What is the way to join Server01?

Open the console with F1 in Rust and type client.connect 47.199.215.52:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167209,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167209
Build Build number: 167209.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.