Rust Data LabData lab · live
Live readings Servers11,802 Players69,058 Populated3,653 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 16,503, its rank

Private Carbon Staging Test Server

Offline NA 47.28.14.230:28018 checked 33d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,503top 71% · #1675 in NA
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 06:21 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Private Carbon Staging Test Server?

The map on Private Carbon Staging Test Server is procedural at size 4,800 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Private Carbon Staging Test Server configured, and what rules apply?

Nothing in the name of Private Carbon Staging Test Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Private Carbon Staging Test Server?

With its NA tag, Private Carbon Staging Test Server places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 47.28.14.230:28018.

What Rust version does Private Carbon Staging Test Server currently run?

Rust network protocol 2634 and build 165747 on Linux is what Private Carbon Staging Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Private Carbon Staging Test Server for staying online?

Currently offline, Private Carbon Staging Test Server was last seen 33 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 September 2026.

Wipes and resets

When does Private Carbon Staging Test Server wipe, and how often?

Private Carbon Staging Test Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 15 hours ago.

On Private Carbon Staging Test Server, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Private Carbon Staging Test Server?

The game's server browser reads the tags Private Carbon Staging Test Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs165747 (Build): Build number: 165747; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): North America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Private Carbon Staging Test Server come up?

You will find Private Carbon Staging Test Server on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Private Carbon Staging Test Server place?

Player hours for the past seven days give Private Carbon Staging Test Server #16,503, #1,675 in North America, and a place in the top 71% of ranked servers.

What does the current player count on Private Carbon Staging Test Server tell you?

The last recorded sighting of Private Carbon Staging Test Server was 33 days ago, and it is offline now.

Getting on

What steps get you onto Private Carbon Staging Test Server?

Open the console with F1 in Rust and type client.connect 47.28.14.230:28018. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmvanilla,cs165747,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs165747
Build Build number: 165747.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.