Rust Data LabData lab · live
Live readings Servers11,705 Players41,937 Populated3,034 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 7,099, its rank

RPGX - Rust in Pieces PVE

Online 47.42.80.25:28015 checked 6m ago

Join the experiment
Atomic mass · players now 0/ 32 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,099top 32%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:20 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 204
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 204/ 250
  2. 2 Ru Rustoria.co - … 123
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123/ 200
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25/ 100
  6. 6 Ru Rustoria.co - … 30
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 30/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on RPGX - Rust in Pieces PVE?

The map on RPGX - Rust in Pieces PVE is procedural at size 4,500 with seed 6738, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on RPGX - Rust in Pieces PVE?

Nothing in the name of RPGX - Rust in Pieces PVE gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is RPGX - Rust in Pieces PVE based in?

Nothing about a region is published by RPGX - Rust in Pieces PVE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 47.42.80.25:28015.

What Rust version does RPGX - Rust in Pieces PVE currently run?

Rust network protocol 2635 and build 168909 on Windows is what RPGX - Rust in Pieces PVE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RPGX - Rust in Pieces PVE stay up, and how reliable is its uptime?

At the moment, RPGX - Rust in Pieces PVE is online. According to the uptime it reports, the last restart was about 2 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does RPGX - Rust in Pieces PVE perform?

Server fps averaged 227 over the last 48 hours, with 208 as the lowest. The entity count reached 112,865, including buildings, deployables and all other world items. The highest memory usage was 3,338 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on RPGX - Rust in Pieces PVE, and at what time?

The record holds too few of RPGX - Rust in Pieces PVE's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 14 hours ago the current world was made.

On RPGX - Rust in Pieces PVE, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 3 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags RPGX - Rust in Pieces PVE carries?

These are the tags RPGX - Rust in Pieces PVE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp32 (Max players): Player slots: 32; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RPGX - Rust in Pieces PVE appear in?

These themed Rust Data Lab lists carry RPGX - Rust in Pieces PVE: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does RPGX - Rust in Pieces PVE compare with other servers in the rankings?

The seven-day player-hours table has RPGX - Rust in Pieces PVE at #7,099, in the top 32% of ranked servers.

How many players does RPGX - Rust in Pieces PVE have at the moment?

RPGX - Rust in Pieces PVE currently shows 0 players across 32 slots. The week's figures average 0 players and top out at 1.

How to join

What is the way to join RPGX - Rust in Pieces PVE?

Open the console with F1 in Rust and type client.connect 47.42.80.25:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://www.rpgxstudios.com.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp32
Max players Player slots: 32.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.