Rust Data LabData lab · live
Live readings Servers11,682 Players55,436 Populated3,376 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 15,126, its rank

My Rust server | Powered by AMP

Offline 47.49.255.6:28015 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,126top 70%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC16d ago 0 – running 0
Sun 27 Sep, 23:52 UTC30d ago 0 – 14.1 days 0
Fri 25 Sep, 22:15 UTC32d ago 0 – 2.1 days 0
Mon 21 Sep, 23:49 UTC36d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 530
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  2. 2 Ru Rustoria.co - … 358
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 358/ 400
  3. 3 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36/ 250
  4. 4 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44/ 250
  5. 5 Ru Rustoria.co - … 152
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 152/ 200
  6. 6 Ru Rustafied.com … 79
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 79/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust server | Powered by AMP?

A procedural map of size 4,500 with seed 6738 runs on My Rust server | Powered by AMP, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

No gather rate appears in the name of My Rust server | Powered by AMP. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 47.49.255.6:28015.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust server | Powered by AMP stay up, and how reliable is its uptime?

Currently offline, My Rust server | Powered by AMP was last seen 12 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.

Wipe schedule

What is the wiping pattern on My Rust server | Powered by AMP?

There is no next wipe to predict for My Rust server | Powered by AMP, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 7 hours ago.

What does a typical wipe day on My Rust server | Powered by AMP involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags My Rust server | Powered by AMP carries?

These are the tags My Rust server | Powered by AMP makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

The Rust Data Lab lists that include My Rust server | Powered by AMP are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Rust server | Powered by AMP hold among Rust servers?

My Rust server | Powered by AMP sits at #15,126 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on My Rust server | Powered by AMP tell you?

No live signal from My Rust server | Powered by AMP right now, which was last seen 12 days 11 hours ago.

How to join

What steps get you onto My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 47.49.255.6:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.