Rust Data LabData lab · live
Live readings Servers11,699 Players38,680 Populated2,939 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 15,464, its rank

[US] World War Rust | Test Server

Offline 47.6.83.67:28018 checked 36d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,464top 67%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 50
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average 50/ 100
  2. 2 En [US] Enardo - … 40
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 40/ 50
  3. 3 Wi [NA] Willjum's… 17
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 17/ 100
  4. 4 Ru Rust Degens - … 3
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 3/ 150
  5. 5 Wi [NA] Willjum's… 26
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 26/ 175
  6. 6 He Hempville 420 … 7
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 7/ 90

Quick answers

from the figures on this page

Server setup

What map is in play on [US] World War Rust | Test Server?

The map on [US] World War Rust | Test Server is procedural, made by the game.

What settings and rules apply on [US] World War Rust | Test Server?

No gather rate appears in the name of [US] World War Rust | Test Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is [US] World War Rust | Test Server based in?

The name of [US] World War Rust | Test Server points to North America, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 47.6.83.67:28018 is the address it uses.

On what Rust version does [US] World War Rust | Test Server operate?

On Windows, [US] World War Rust | Test Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

How reliably does [US] World War Rust | Test Server stay online?

[US] World War Rust | Test Server is not online at the moment; the last sighting was 36 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on [US] World War Rust | Test Server?

[US] World War Rust | Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 1 hours ago.

Tags, lists

How should you read the tags on [US] World War Rust | Test Server?

These are the tags [US] World War Rust | Test Server makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [US] World War Rust | Test Server appear in?

These themed Rust Data Lab lists carry [US] World War Rust | Test Server: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does [US] World War Rust | Test Server place?

[US] World War Rust | Test Server sits at #15,464 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is [US] World War Rust | Test Server right now?

[US] World War Rust | Test Server is offline at the moment; the last sighting was 36 days 6 hours ago.

Connection

How can you connect to [US] World War Rust | Test Server?

Open the console with F1 in Rust and type client.connect 47.6.83.67:28018. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.