Rust Data LabData lab · live
Live readings Servers11,805 Players86,349 Populated3,923 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Community · atomic number 13,630, its rank

Vlados Server

Offline 47.64.51.93:28015 checked 18d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,630top 62%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:35 UTC18d ago 1 – running 1
Wed 7 Oct, 18:37 UTC20d ago 2 held half 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 663
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  2. 2 Ru Rustoria.co - … 488
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  3. 3 Ru Rusty Moose |E… 61
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 61/ 250
  4. 4 Ru Rustoria.co - … 42
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 42/ 250
  5. 5 Ru Rustafied.com … 159
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 159/ 225
  6. 6 Ru Rustoria.co - … 225
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Quick answers

from the figures on this page

Server setup

What map is in play on Vlados Server?

A procedural map runs on Vlados Server, generated by the game.

What settings and rules apply on Vlados Server?

Nothing in the name of Vlados Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

In what location does Vlados Server sit?

Nothing about a region is published by Vlados Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 47.64.51.93:28015.

What Rust version does Vlados Server currently run?

Rust network protocol 2634 and build 167058 on Windows is what Vlados Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Vlados Server stay up, and how reliable is its uptime?

Currently offline, Vlados Server was last seen 18 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe days

What is the wiping pattern on Vlados Server?

Too few wipes are on record for Vlados Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 3 hours ago.

On Vlados Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Where it appears

How should you read the tags on Vlados Server?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Vlados Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Vlados Server appear in?

You will find Vlados Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Vlados Server place?

Vlados Server sits at #13,630 for seven-day player hours, placing it in the top 62% of ranked servers.

How many players does Vlados Server have at the moment?

The last recorded sighting of Vlados Server was 18 days 2 hours ago, and it is offline now.

How to join

How can you connect to Vlados Server?

You can connect by pressing F1 in Rust and entering client.connect 47.64.51.93:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.