Rust Data LabData lab · live
Live readings Servers11,614 Players32,078 Populated2,758 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 14,514, its rank

HH_TGMR_SKserver_20260721

Offline 49.109.124.14:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,514top 61%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 164
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 164/ 250
  2. 2 Ru Rustoria.co - … 142
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 142/ 200
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16/ 250
  4. 4 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 19/ 250
  5. 5 Ru Rustafied.com … 14
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 14/ 100
  6. 6 Ru Rustoria.co - … 62
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 62/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on HH_TGMR_SKserver_20260721?

A procedural map runs on HH_TGMR_SKserver_20260721, generated by the game.

How is HH_TGMR_SKserver_20260721 configured, and what rules apply?

The name of HH_TGMR_SKserver_20260721 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts HH_TGMR_SKserver_20260721?

There is no region on record for HH_TGMR_SKserver_20260721. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 49.109.124.14:28015.

On what Rust version does HH_TGMR_SKserver_20260721 operate?

On Windows, HH_TGMR_SKserver_20260721 is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does HH_TGMR_SKserver_20260721 stay online?

Currently offline, HH_TGMR_SKserver_20260721 was last seen 29 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

When does HH_TGMR_SKserver_20260721 wipe, and how often?

Too few wipes are on record for HH_TGMR_SKserver_20260721 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 51 days 4 hours ago the current world was made.

Lists and tags

What should you understand from the tags HH_TGMR_SKserver_20260721 carries?

The game's server browser reads the tags HH_TGMR_SKserver_20260721 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does HH_TGMR_SKserver_20260721 come up?

These themed Rust Data Lab lists carry HH_TGMR_SKserver_20260721: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does HH_TGMR_SKserver_20260721 compare with other servers in the rankings?

The seven-day player-hours table has HH_TGMR_SKserver_20260721 at #14,514, in the top 61% of ranked servers.

What does the current player count on HH_TGMR_SKserver_20260721 tell you?

No live signal from HH_TGMR_SKserver_20260721 right now, which was last seen 29 days 14 hours ago.

Getting on

What steps get you onto HH_TGMR_SKserver_20260721?

Open the console with F1 in Rust and type client.connect 49.109.124.14:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.