Rust Data LabData lab · live
Live readings Servers11,686 Players34,855 Populated2,843 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 14,436, its rank

HH_TGMR_SKserver_20260721

Offline 49.109.127.103:28015 checked 28d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,436top 60%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 149
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 149/ 250
  2. 2 Ru Rustoria.co - … 104
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 104/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 16/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 20
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 20/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on HH_TGMR_SKserver_20260721?

The map on HH_TGMR_SKserver_20260721 is procedural, made by the game.

What settings and rules apply on HH_TGMR_SKserver_20260721?

No gather rate appears in the name of HH_TGMR_SKserver_20260721. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

Which location is HH_TGMR_SKserver_20260721 based in?

Nothing about a region is published by HH_TGMR_SKserver_20260721. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 49.109.127.103:28015.

On what Rust version does HH_TGMR_SKserver_20260721 operate?

Rust network protocol 2633 and build 165217 on Windows is what HH_TGMR_SKserver_20260721 uses. The protocol must match for you to join; Steam will update your game.

How dependable is HH_TGMR_SKserver_20260721 for staying online?

HH_TGMR_SKserver_20260721 is not online at the moment; the last sighting was 28 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipe schedule

What is the wiping pattern on HH_TGMR_SKserver_20260721?

Too few wipes are on record for HH_TGMR_SKserver_20260721 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 51 days 1 hours ago the current world was made.

Tags, lists

How should you read the tags on HH_TGMR_SKserver_20260721?

These are the tags HH_TGMR_SKserver_20260721 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does HH_TGMR_SKserver_20260721 come up?

These themed Rust Data Lab lists carry HH_TGMR_SKserver_20260721: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does HH_TGMR_SKserver_20260721 compare with other servers in the rankings?

HH_TGMR_SKserver_20260721 sits at #14,436 for seven-day player hours, placing it in the top 60% of ranked servers.

What does the current player count on HH_TGMR_SKserver_20260721 tell you?

No live signal from HH_TGMR_SKserver_20260721 right now, which was last seen 28 days 15 hours ago.

Getting on

What steps get you onto HH_TGMR_SKserver_20260721?

You can connect by pressing F1 in Rust and entering client.connect 49.109.127.103:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.