Rust Data LabData lab · live
Live readings Servers11,631 Players52,165 Populated3,145 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Community · atomic number 15,317, its rank

HH_TGMR_SKserver_20260721

Offline 49.109.163.186:28015 checked 10d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,317top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 153
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 459 on average 153/ 250
  2. 2 Ru Rustoria.co - … 206
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 206/ 200
  3. 3 Ru Rusty Moose |E… 366
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 279 on average 366/ 350
  4. 4 Ru Rustafied.com … 24
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 24/ 100
  5. 5 Ru Rustoria.co - … 588
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 262 on average 588/ 600
  6. 6 Ru Rustoria.co - … 366
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 262 on average 366/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on HH_TGMR_SKserver_20260721?

The map on HH_TGMR_SKserver_20260721 is procedural, made by the game.

How is HH_TGMR_SKserver_20260721 configured, and what rules apply?

No gather rate appears in the name of HH_TGMR_SKserver_20260721. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts HH_TGMR_SKserver_20260721?

There is no region on record for HH_TGMR_SKserver_20260721. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 49.109.163.186:28015.

On what Rust version does HH_TGMR_SKserver_20260721 operate?

Rust network protocol 2634 and build 167781 on Windows is what HH_TGMR_SKserver_20260721 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does HH_TGMR_SKserver_20260721 stay up, and how reliable is its uptime?

Right now HH_TGMR_SKserver_20260721 is offline, with its last appearance 10 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on HH_TGMR_SKserver_20260721, and at what time?

The record holds too few of HH_TGMR_SKserver_20260721's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 21 hours ago.

Lists and tags

How should you read the tags on HH_TGMR_SKserver_20260721?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list HH_TGMR_SKserver_20260721 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does HH_TGMR_SKserver_20260721 come up?

The Rust Data Lab lists that include HH_TGMR_SKserver_20260721 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does HH_TGMR_SKserver_20260721 place?

The seven-day player-hours table has HH_TGMR_SKserver_20260721 at #15,317, in the top 70% of ranked servers.

What does the current player count on HH_TGMR_SKserver_20260721 tell you?

HH_TGMR_SKserver_20260721 is offline at the moment; the last sighting was 10 days 19 hours ago.

How to join

What steps get you onto HH_TGMR_SKserver_20260721?

Open the console with F1 in Rust and type client.connect 49.109.163.186:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.