Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Community · atomic number 13,438, its rank

Solo Photo

Offline 49.163.233.137:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#13,438top 62%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct15 Oct18 Oct21 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 09:21 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 435
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 435/ 500
  2. 2 Ru Rustoria.co - … 463
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 463/ 475
  3. 3 Ru Rusty Moose |E… 982
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 982/ 1,000
  4. 4 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 58/ 100
  5. 5 Ru Rustoria.co - … 982
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 982/ 1,000
  6. 6 Ru Rustoria.co - … 29
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 29/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on Solo Photo?

The map on Solo Photo is procedural, made by the game.

How is Solo Photo configured, and what rules apply?

Nothing in the name of Solo Photo gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Solo Photo sit?

Nothing about a region is published by Solo Photo. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 49.163.233.137:28015.

On what Rust version does Solo Photo operate?

Rust network protocol 2634 and build 167781 on Windows is what Solo Photo uses. The protocol must match for you to join; Steam will update your game.

Does Solo Photo stay up, and how reliable is its uptime?

Right now Solo Photo is offline, with its last appearance 15 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.

Wipes and resets

When does Solo Photo wipe, and how often?

Solo Photo's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 6 hours ago.

How does Solo Photo look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Solo Photo?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list Solo Photo publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Solo Photo come up?

These themed Rust Data Lab lists carry Solo Photo: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Solo Photo hold among Rust servers?

Player hours over the last week put Solo Photo at #13,438, inside the top 62% of ranked servers.

How many players does Solo Photo have at the moment?

The last recorded sighting of Solo Photo was 15 days 5 hours ago, and it is offline now.

How to join

What steps get you onto Solo Photo?

You can connect by pressing F1 in Rust and entering client.connect 49.163.233.137:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.