Element card · group Community · atomic number 12,660, its rank
Wickydackers
Offline 49.192.77.37:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:45 UTC38d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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4
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5
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on Wickydackers?
Generated by the game, the map on Wickydackers is procedural.
What rules has Wickydackers set, and what settings are in force?
The name of Wickydackers carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Wickydackers sit?
There is no region on record for Wickydackers. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 49.192.77.37:28015.
On what Rust version does Wickydackers operate?
Rust network protocol 2633 and build 164530 on Windows is what Wickydackers uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Wickydackers stay up, and how reliable is its uptime?
Currently offline, Wickydackers was last seen 38 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Wickydackers, and at what time?
The record holds too few of Wickydackers's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 13 hours ago.
On Wickydackers, what happens when wipe day arrives?
Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Where it appears
How should you read the tags on Wickydackers?
The game's server browser reads the tags Wickydackers publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Wickydackers appear in?
The Rust Data Lab lists that include Wickydackers are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Wickydackers compare with other servers in the rankings?
The seven-day player-hours table has Wickydackers at #12,660, in the top – of ranked servers.
How many players does Wickydackers have at the moment?
The last recorded sighting of Wickydackers was 38 days 12 hours ago, and it is offline now.
How to join
What is the way to join Wickydackers?
Open the console with F1 in Rust and type client.connect 49.192.77.37:28015. The Launch Rust button on this page does the same job through Steam.