Rust Data LabData lab · live
Live readings Servers11,668 Players34,317 Populated2,844 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 14,100, its rank

[DEV] Chernobyl - Vanilla (local)

Offline 49.207.57.234:28015 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#14,100top 65%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 141
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 141/ 250
  2. 2 Ru Rustoria.co - … 115
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 115/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 19
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 19/ 250
  5. 5 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11/ 100
  6. 6 Ru Rustoria.co - … 18
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [DEV] Chernobyl - Vanilla (local)?

Generated by the game, the map on [DEV] Chernobyl - Vanilla (local) is procedural.

What rules has [DEV] Chernobyl - Vanilla (local) set, and what settings are in force?

The name of [DEV] Chernobyl - Vanilla (local) carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [DEV] Chernobyl - Vanilla (local) based in?

Nothing about a region is published by [DEV] Chernobyl - Vanilla (local). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 49.207.57.234:28015.

On what Rust version does [DEV] Chernobyl - Vanilla (local) operate?

Rust network protocol 2634 and build 167781 on Linux is what [DEV] Chernobyl - Vanilla (local) uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [DEV] Chernobyl - Vanilla (local) stay online?

Right now [DEV] Chernobyl - Vanilla (local) is offline, with its last appearance 12 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does [DEV] Chernobyl - Vanilla (local) wipe, and how often?

The record holds too few of [DEV] Chernobyl - Vanilla (local)'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 6 hours ago.

Lists and tags

How should you read the tags on [DEV] Chernobyl - Vanilla (local)?

The game's server browser reads the tags [DEV] Chernobyl - Vanilla (local) publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [DEV] Chernobyl - Vanilla (local) come up?

You will find [DEV] Chernobyl - Vanilla (local) on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does [DEV] Chernobyl - Vanilla (local) compare with other servers in the rankings?

Player hours over the last week put [DEV] Chernobyl - Vanilla (local) at #14,100, inside the top 65% of ranked servers.

How many players does [DEV] Chernobyl - Vanilla (local) have at the moment?

No live signal from [DEV] Chernobyl - Vanilla (local) right now, which was last seen 12 days 6 hours ago.

How to join

What is the way to join [DEV] Chernobyl - Vanilla (local)?

In Rust, press F1 and enter client.connect 49.207.57.234:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.