Element card · group Modded · atomic number 11,508, its rank
TestServer
Offline 49.76.51.201:10241 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 52% of all ranked servers, and #537 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on TestServer?
The name of TestServer carries no gather rate. A group can hold 4 players at most (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is TestServer based in?
There is no region on record for TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 49.76.51.201:10241 is the address it uses.
What Rust version does TestServer currently run?
Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.
How dependable is TestServer for staying online?
TestServer is not online at the moment; the last sighting was 4 days 13 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.
Wipe schedule
When does TestServer wipe, and how often?
TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 22 hours ago.
Tags, lists
How should you read the tags on TestServer?
The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TestServer appear in?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player counts
What position does TestServer hold among Rust servers?
TestServer sits at #11,508 for seven-day player hours, placing it in the top 52% of ranked servers. In the quad category it ranks #537.
How many players does TestServer have at the moment?
The last recorded sighting of TestServer was 4 days 13 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join TestServer?
You can connect by pressing F1 in Rust and entering client.connect 49.76.51.201:10241, or by pressing Launch Rust here, which starts the game through Steam and joins for you.