Rust Data LabData lab · live
Live readings Servers11,615 Players36,329 Populated2,867 Fresh wipes · 3h54 Sampled every 5 min

Element card · group Modded · atomic number 11,508, its rank

TestServer

Offline 49.76.51.201:10241 checked 4d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,508top 52%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers, and #537 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 1
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1/ 60
  2. 2 Ge Geležinis Mišk… 0
    Geležinis Miškas quad · 6 on average 0/ 99
  3. 3 Ma #MAGIC JUMP | … 0
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average 0/ 80
  4. 4 Lu LusoTuga Prime… 1
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average 1/ 100
  5. 5 Pe Persona#1 |Для… 0
    Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 0/ 200
  6. 6 Se Serverul meu R… 1
    Serverul meu Rust EU · quad · monthly · 3 on average 1/ 10

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on TestServer?

The name of TestServer carries no gather rate. A group can hold 4 players at most (quad). survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is TestServer based in?

There is no region on record for TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 49.76.51.201:10241 is the address it uses.

What Rust version does TestServer currently run?

Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.

How dependable is TestServer for staying online?

TestServer is not online at the moment; the last sighting was 4 days 13 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe schedule

When does TestServer wipe, and how often?

TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 22 hours ago.

Tags, lists

How should you read the tags on TestServer?

The game's server browser reads the tags TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TestServer appear in?

The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

What position does TestServer hold among Rust servers?

TestServer sits at #11,508 for seven-day player hours, placing it in the top 52% of ranked servers. In the quad category it ranks #537.

How many players does TestServer have at the moment?

The last recorded sighting of TestServer was 4 days 13 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What is the way to join TestServer?

You can connect by pressing F1 in Rust and entering client.connect 49.76.51.201:10241, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.