Rust Data LabData lab · live
Live readings Servers11,733 Players69,565 Populated3,618 Fresh wipes · 3h127 Sampled every 5 min

Element card · group PvE · atomic number 15,348, its rank

PvE Zombies Server

Offline 5.122.117.103:28015 checked 8d ago

pve
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 70%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 19
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 19/ 200
  2. 2 Ru [EU] RustEZ Pu… 20
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average 20/ 200
  3. 3 Ru [US] RustEZ Pu… 19
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 19/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 41
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 41/ 200
  5. 5 Sk [PvE] Skyline … 7
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 7/ 150
  6. 6 Ru [EU/GER] Rust … 4
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 4/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on PvE Zombies Server?

A procedural map runs on PvE Zombies Server, generated by the game.

What settings and rules apply on PvE Zombies Server?

No gather rate appears in the name of PvE Zombies Server. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts PvE Zombies Server?

There is no region on record for PvE Zombies Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.122.117.103:28015 is the address it uses.

On what Rust version does PvE Zombies Server operate?

Rust network protocol 2634 and build 167781 on Windows is what PvE Zombies Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is PvE Zombies Server for staying online?

PvE Zombies Server is not online at the moment; the last sighting was 8 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 October 2026.

Wipes and resets

When does PvE Zombies Server wipe, and how often?

Too few wipes are on record for PvE Zombies Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 4 hours ago the current world was made.

Where it appears

How should you read the tags on PvE Zombies Server?

gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players: that is the tag list PvE Zombies Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PvE Zombies Server come up?

The Rust Data Lab lists that include PvE Zombies Server are: Rust community servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does PvE Zombies Server compare with other servers in the rankings?

The seven-day player-hours table has PvE Zombies Server at #15,348, in the top 70% of ranked servers.

What does the current player count on PvE Zombies Server tell you?

PvE Zombies Server is offline at the moment; the last sighting was 8 days 4 hours ago.

Connection

How can you connect to PvE Zombies Server?

You can connect by pressing F1 in Rust and entering client.connect 5.122.117.103:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players It has 2 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.