Rust Data LabData lab · live
Live readings Servers11,781 Players84,091 Populated3,866 Fresh wipes · 3h166 Sampled every 5 min

Element card · group PvE · atomic number 15,348, its rank

PvE Zombies Server

Offline 5.122.121.103:28015 checked 8d ago

pve
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,348top 70%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 34
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 34/ 200
  2. 2 Ru [EU] RustEZ Pu… 29
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average 29/ 200
  3. 3 Ru [US] RustEZ Pu… 20
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 20/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 36
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 36/ 200
  5. 5 Sk [PvE] Skyline … 7
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 7/ 150
  6. 6 Ru [EU/GER] Rust … 7
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 17 on average 7/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on PvE Zombies Server?

The map on PvE Zombies Server is procedural, made by the game.

What rules has PvE Zombies Server set, and what settings are in force?

Nothing in the name of PvE Zombies Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does PvE Zombies Server sit?

No region is published by PvE Zombies Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.122.121.103:28015.

What Rust version does PvE Zombies Server currently run?

On Windows, PvE Zombies Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is PvE Zombies Server for staying online?

PvE Zombies Server is not online at the moment; the last sighting was 8 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 October 2026.

Wipes and resets

What is the wiping pattern on PvE Zombies Server?

The record holds too few of PvE Zombies Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 7 hours ago.

Tags, lists

What should you understand from the tags PvE Zombies Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list PvE Zombies Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does PvE Zombies Server come up?

You will find PvE Zombies Server on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does PvE Zombies Server place?

The seven-day player-hours table has PvE Zombies Server at #15,348, in the top 70% of ranked servers.

How full is PvE Zombies Server right now?

PvE Zombies Server is offline at the moment; the last sighting was 8 days 7 hours ago.

Connection

How can you connect to PvE Zombies Server?

You can connect by pressing F1 in Rust and entering client.connect 5.122.121.103:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players It has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.