Rust Data LabData lab · live
Live readings Servers11,646 Players40,469 Populated2,963 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Community · atomic number 16,818, its rank

Budka bypass

Offline 5.130.150.236:28015 checked 31d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,818top 72%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 260
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average 260/ 300
  2. 2 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average 15/ 250
  3. 3 Ru Rusty Moose |E… 32
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average 32/ 250
  4. 4 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 116/ 200
  5. 5 Ru Rustoria.co - … 44
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 44/ 200
  6. 6 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 49/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Budka bypass?

A procedural map of size 3,500 with seed 1234567 runs on Budka bypass, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Budka bypass set, and what settings are in force?

No gather rate appears in the name of Budka bypass. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does Budka bypass sit?

No region is published by Budka bypass. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.130.150.236:28015.

What Rust version does Budka bypass currently run?

Rust network protocol 2633 and build 165217 on Windows is what Budka bypass uses. The protocol must match for you to join; Steam will update your game.

How dependable is Budka bypass for staying online?

Currently offline, Budka bypass was last seen 31 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe days

When does Budka bypass wipe, and how often?

Budka bypass's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 6 hours ago.

Lists and tags

Which meanings sit behind the tags on Budka bypass?

These are the tags Budka bypass makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Budka bypass appear in?

You will find Budka bypass on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Budka bypass place?

The seven-day player-hours table has Budka bypass at #16,818, in the top 72% of ranked servers.

How many players does Budka bypass have at the moment?

Budka bypass is offline at the moment; the last sighting was 31 days 4 hours ago.

Connection

What is the way to join Budka bypass?

You can connect by pressing F1 in Rust and entering client.connect 5.130.150.236:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.