Element card · group Modded · atomic number 13,752, its rank
BigAIM
Offline 5.141.84.81:35040 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is BigAIM configured, and what rules apply?
Nothing in the name of BigAIM gives a gather rate. Eight players per group is the limit, the game's default. Play runs as combat training, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does BigAIM sit?
There is no region on record for BigAIM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.141.84.81:35040.
What Rust version does BigAIM currently run?
On Windows, BigAIM is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does BigAIM stay online?
BigAIM is not online at the moment; the last sighting was 21 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on BigAIM?
BigAIM's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 14 hours ago.
Lists and tags
How should you read the tags on BigAIM?
These are the tags BigAIM makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does BigAIM appear in?
You will find BigAIM on the following Rust Data Lab lists: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does BigAIM place?
BigAIM sits at #13,752 for seven-day player hours, placing it in the top 62% of ranked servers.
How many players does BigAIM have at the moment?
No live signal from BigAIM right now, which was last seen 21 days 14 hours ago.
How to join
How can you connect to BigAIM?
You can connect by pressing F1 in Rust and entering client.connect 5.141.84.81:35040, or by pressing Launch Rust here, which starts the game through Steam and joins for you.