Element card · group Community
myserver
Offline 5.149.207.67:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
How is myserver configured, and what rules apply?
Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts myserver?
No region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.149.207.67:28015.
On what Rust version does myserver operate?
On Windows, myserver is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
Does myserver stay up, and how reliable is its uptime?
myserver is not online at the moment; the last sighting was 44 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on myserver, and at what time?
Too few wipes are on record for myserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 52 days 4 hours ago the current world was made.
Lists and tags
What should you understand from the tags myserver carries?
The game's server browser reads the tags myserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
These themed Rust Data Lab lists carry myserver: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How many players does myserver have at the moment?
The last recorded sighting of myserver was 44 days 21 hours ago, and it is offline now.
Getting on
What steps get you onto myserver?
You can connect by pressing F1 in Rust and entering client.connect 5.149.207.67:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.