Element card · group Community · atomic number 15,987, its rank
FirstRustTD
Offline 5.155.173.53:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on FirstRustTD?
A procedural map runs on FirstRustTD, generated by the game.
How is FirstRustTD configured, and what rules apply?
No gather rate appears in the name of FirstRustTD. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
What region hosts FirstRustTD?
Nothing about a region is published by FirstRustTD. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.155.173.53:28015 is the address it uses.
What Rust version does FirstRustTD currently run?
On Windows, FirstRustTD is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is FirstRustTD for staying online?
Right now FirstRustTD is offline, with its last appearance 21 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on FirstRustTD, and at what time?
Too few wipes are on record for FirstRustTD to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 19 hours ago the current world was made.
Lists and tags
How should you read the tags on FirstRustTD?
gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list FirstRustTD publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does FirstRustTD appear in?
You will find FirstRustTD on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does FirstRustTD compare with other servers in the rankings?
Player hours over the last week put FirstRustTD at #15,987, inside the top 71% of ranked servers.
How many players does FirstRustTD have at the moment?
FirstRustTD is offline at the moment; the last sighting was 21 days 14 hours ago.
How to join
How can you connect to FirstRustTD?
You can connect by pressing F1 in Rust and entering client.connect 5.155.173.53:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.