Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 16,822, its rank

My Server Name

Offline 5.164.51.182:28015 checked 28d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,822top 70%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 12:01 UTC28d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 484/ 575
  2. 2 Ru Rustoria.co - … 299
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83/ 150
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107/ 200

Quick answers

from the figures on this page

Settings and map

How is My Server Name configured, and what rules apply?

No gather rate appears in the name of My Server Name. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Server Name based in?

Nothing about a region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.164.51.182:28015.

On what Rust version does My Server Name operate?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Server Name stay up, and how reliable is its uptime?

My Server Name is not online at the moment; the last sighting was 28 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipe schedule

What is the wiping pattern on My Server Name?

The record holds too few of My Server Name's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 10 hours ago.

What does a typical wipe day on My Server Name involve?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on My Server Name?

These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

These themed Rust Data Lab lists carry My Server Name: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Server Name hold among Rust servers?

The seven-day player-hours table has My Server Name at #16,822, in the top 70% of ranked servers.

How full is My Server Name right now?

No live signal from My Server Name right now, which was last seen 28 days 9 hours ago.

How to join

How can you connect to My Server Name?

Open the console with F1 in Rust and type client.connect 5.164.51.182:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.