Rust Data LabData lab · live
Live readings Servers11,869 Players85,654 Populated3,976 Fresh wipes · 3h166 Sampled every 5 min

Element card · group Community · atomic number 13,004, its rank

test

Offline 5.175.178.53:28015 checked 43d ago

Join the experiment
Atomic mass · players now 1/ 8 12% full Room to join
7-day average0peak –
Rank · atomic number#13,004no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 21:23 UTC43d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 739
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 739/ 825
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 111
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 111/ 250
  4. 4 Ru Rustoria.co - … 417
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 417/ 500
  5. 5 Ru Rustoria.co - … 239
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 239/ 300
  6. 6 Ru Rustafied.com … 188
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 188/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on test?

The map on test is procedural, made by the game.

What settings and rules apply on test?

No gather rate appears in the name of test. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

In what location does test sit?

Nothing about a region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.175.178.53:28015.

Which Rust version is test on?

On Windows, test is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is test for staying online?

Right now test is offline, with its last appearance 43 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on test, and at what time?

The record holds too few of test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 43 days 23 hours ago the current world was made.

On test, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags test carries?

The game's server browser reads the tags test publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): Player slots: 8; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does test come up?

You will find test on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold among Rust servers?

The seven-day player-hours table has test at #13,004, in the top – of ranked servers.

How many players does test have at the moment?

The last recorded sighting of test was 43 days 23 hours ago, and it is offline now.

How to join

How can you connect to test?

You can connect by pressing F1 in Rust and entering client.connect 5.175.178.53:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players Player slots: 8.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.