Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

MG-Server V0.1

Online 5.175.223.64:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 25 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:43 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 484/ 575
  2. 2 Ru Rustoria.co - … 299
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83/ 150
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on MG-Server V0.1?

MG-Server V0.1 runs a procedural map of size 2,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on MG-Server V0.1?

Nothing in the name of MG-Server V0.1 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is MG-Server V0.1 based in?

There is no region on record for MG-Server V0.1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.175.223.64:28015.

Which Rust version is MG-Server V0.1 on?

Rust network protocol 2635 and build 168909 on Linux is what MG-Server V0.1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does MG-Server V0.1 stay online?

Right now, MG-Server V0.1 is reachable. According to the uptime it reports, the last restart was about 5 days 13 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Does MG-Server V0.1 hold a steady performance?

Server fps averaged 91 over the last 48 hours, with 57 as the lowest. The entity count reached 28,272, including buildings, deployables and all other world items. Memory use peaked at 1,973 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on MG-Server V0.1, and at what time?

Too few wipes are on record for MG-Server V0.1 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 10 hours ago the current world was made.

On MG-Server V0.1, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags MG-Server V0.1 carries?

These are the tags MG-Server V0.1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp25 (Max players): It has 25 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does MG-Server V0.1 come up?

The Rust Data Lab lists that include MG-Server V0.1 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does MG-Server V0.1 compare with other servers in the rankings?

The seven-day player-hours table has MG-Server V0.1 at #15,339, in the top 69% of ranked servers.

How many players does MG-Server V0.1 have at the moment?

MG-Server V0.1 currently shows 0 players across 25 slots. Over seven days the mean player count is 0.

Getting on

How can you connect to MG-Server V0.1?

Open the console with F1 in Rust and type client.connect 5.175.223.64:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp25
Max players It has 25 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.