Rust Data LabData lab · live
Live readings Servers11,808 Players76,491 Populated3,745 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 6,011, its rank

LocalServer

Offline 5.18.140.200:28015 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 2 100% full Near capacity
7-day average1peak 2
Rank · atomic number#6,011top 27%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:36 UTC5d ago – – – 0
Fri 23 Oct, 18:50 UTC5d ago – – – 0
Thu 22 Oct, 15:30 UTC6d ago – – – 0
Thu 22 Oct, 14:15 UTC6d ago – – – 1
Thu 22 Oct, 12:55 UTC6d ago – – – 0
Wed 21 Oct, 20:28 UTC7d ago – – – 0
Wed 21 Oct, 20:23 UTC7d ago – – – 2
Wed 21 Oct, 19:06 UTC7d ago – – – 0
Wed 21 Oct, 18:28 UTC7d ago – – – 1
Wed 21 Oct, 17:29 UTC7d ago – – – 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ро РОССИЙСКИЙ ДЛЯ… 101
    РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 137 on average 101/ 300
  2. 2 Eu EU Hub 01 26
    EU Hub 01 EU · groups of 1000+ · 23 on average 26/ 3,300
  3. 3 Ru 404 RUST /ДЛЯ … 3
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average 3/ 300
  4. 4 As A Shockbyte Ru… 1
    A Shockbyte Rust Server groups of 8+ · 2 on average 1/ 40
  5. 5 Xm [IR][1X] Mz RU… 0
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average 0/ 50
  6. 6 Ru 404 RUST /ДЛЯ … 1
    404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average 1/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on LocalServer?

A procedural map runs on LocalServer, generated by the game.

How is LocalServer configured, and what rules apply?

The name of LocalServer carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is LocalServer based in?

No region is published by LocalServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.18.140.200:28015.

On what Rust version does LocalServer operate?

On Windows, LocalServer is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does LocalServer stay up, and how reliable is its uptime?

Right now LocalServer is offline, with its last appearance 3 days ago. For the last 7 full days, 23 of 168 hours were online, giving 14% uptime. The first sighting by Rust Data Lab was on 14 October 2026.

Wipe schedule

How often does a wipe happen on LocalServer, and at what time?

No wipe schedule exists for LocalServer: its world is remade every few hours, and a reset of that kind is not a wipe.

Lists and tags

What should you understand from the tags LocalServer carries?

These are the tags LocalServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LocalServer come up?

You will find LocalServer on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does LocalServer hold among Rust servers?

The seven-day player-hours table has LocalServer at #6,011, in the top 27% of ranked servers.

How many players does LocalServer have at the moment?

No live signal from LocalServer right now, which was last seen 3 days ago. Averaged over the past week: 1 players, peaking at 2.

Getting on

What steps get you onto LocalServer?

Open the console with F1 in Rust and type client.connect 5.18.140.200:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.