Element card · group Community · atomic number 15,419, its rank
Testserver
Offline 5.186.56.195:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Testserver?
The map on Testserver is procedural, made by the game.
What settings and rules apply on Testserver?
No gather rate appears in the name of Testserver. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
Server facts
What region hosts Testserver?
There is no region on record for Testserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.186.56.195:28015.
Which Rust version is Testserver on?
On Linux, Testserver is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Testserver for staying online?
Currently offline, Testserver was last seen 43 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Testserver?
The record holds too few of Testserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 49 days 9 hours ago.
Tags, lists
What should you understand from the tags Testserver carries?
The game's server browser reads the tags Testserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testserver come up?
The Rust Data Lab lists that include Testserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Testserver compare with other servers in the rankings?
The seven-day player-hours table has Testserver at #15,419, in the top – of ranked servers.
What does the current player count on Testserver tell you?
The last recorded sighting of Testserver was 43 days 10 hours ago, and it is offline now.
Getting on
What steps get you onto Testserver?
Open the console with F1 in Rust and type client.connect 5.186.56.195:28015. The Launch Rust button on this page does the same job through Steam.