Element card · group Modded · atomic number 15,176, its rank
BigAIM
Offline 5.188.35.66:35040 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on BigAIM?
The map on BigAIM is procedural at size 5,000 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.
What rules has BigAIM set, and what settings are in force?
The name of BigAIM carries no gather rate. With no change from the default, groups can hold up to 8 players. combat training is the game mode, practice for aim and PvP, loot provided. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on, Valve's anti-cheat.
About the server
Which location is BigAIM based in?
No region is published by BigAIM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.188.35.66:35040.
What Rust version does BigAIM currently run?
Rust network protocol 2634 and build 167058 on Windows is what BigAIM uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is BigAIM for staying online?
Right now BigAIM is offline, with its last appearance 21 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipes and resets
What is the wiping pattern on BigAIM?
Too few wipes are on record for BigAIM to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 2 hours ago.
Where it appears
What should you understand from the tags BigAIM carries?
These are the tags BigAIM makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; oxidation (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does BigAIM come up?
These themed Rust Data Lab lists carry BigAIM: Modded Rust servers, measured and Aim training servers, measured live. Applying these filters on the server list returns it: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who is behind BigAIM?
The bigboyrust.ru hostname BigAIM publishes also appears on 16 other servers we track, so the same operator most likely runs them.
Player counts
Against other Rust servers, where does BigAIM place?
The seven-day player-hours table has BigAIM at #15,176, in the top 69% of ranked servers.
What does the current player count on BigAIM tell you?
No live signal from BigAIM right now, which was last seen 21 days 2 hours ago.
Getting on
What is the way to join BigAIM?
Open the console with F1 in Rust and type client.connect 5.188.35.66:35040. The Launch Rust button on this page does the same job through Steam.
