Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group PvE · atomic number 3,916, its rank

[EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop|

Online 5.226.141.69:28080 checked 3h ago

2x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,916top 18%
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop|?

[EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| runs a procedural map of size 4,500 with seed 234430651; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| set, and what settings are in force?

[EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| carries a 2x gather rate, as its name states. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop|?

The name of [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| points to Europe, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.226.141.69:28080.

On what Rust version does [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| operate?

Rust network protocol 2635 and build 168909 on Windows is what [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| for staying online?

[EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| is live as of now. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| perform?

Server fps averaged 79 over the last 48 hours, with 49 as the lowest. Buildings, deployables and everything else in the world added up to as many as 156,113 entities. The highest memory usage was 3,946 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop|, and at what time?

Once a month is all [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 1 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| involve?

Recent wipes on average reached 5 players at their busiest. 22 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop|?

The game's server browser reads the tags [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| come up?

You will find [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| on the following Rust Data Lab lists: 2x gather rate servers, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| hold among Rust servers?

Player hours over the last week put [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| at #3,916, inside the top 18% of ranked servers.

How full is [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| right now?

At the moment [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop| has 0 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 3. Over 48 hours, the highest average fell at 20:00 UTC, at 2 players.

Getting on

What is the way to join [EU] SMK n RUST 2x-20x |Upgradable Weapons|Skills|Farming|Shop|?

In Rust, press F1 and enter client.connect 5.226.141.69:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.