Rust Data LabData lab · live
Live readings Servers11,688 Players63,966 Populated3,456 Fresh wipes · 3h116 Sampled every 5 min

Element card · group Community · atomic number 8,909, its rank

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 13m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,909top 40%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC23d ago 0 – running 0
Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 637
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 637/ 675
  2. 2 Ru Rustoria.co - … 386
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 386/ 425
  3. 3 Ru Rustoria.co - … 42
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 42/ 250
  4. 4 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47/ 250
  5. 5 Ru Rustoria.co - … 161
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 161/ 200
  6. 6 Ru Rustafied.com … 97
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 97/ 125

Quick answers

from the figures on this page

Server setup

What map is in play on Gaming Slovenia | Rust?

Gaming Slovenia | Rust runs a procedural map of size 2,000 with seed 481981; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Gaming Slovenia | Rust set, and what settings are in force?

Nothing in the name of Gaming Slovenia | Rust gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Gaming Slovenia | Rust?

There is no region on record for Gaming Slovenia | Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.226.141.87:28080.

What Rust version does Gaming Slovenia | Rust currently run?

Rust network protocol 2635 and build 168909 on Windows is what Gaming Slovenia | Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Gaming Slovenia | Rust for staying online?

At the moment, Gaming Slovenia | Rust is online. About 3 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Gaming Slovenia | Rust known for smooth running?

In the last 48 hours, it averaged 228 server fps, with a low of 173. The entity count reached 17,466, including buildings, deployables and all other world items. Memory use peaked at 1,174 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Gaming Slovenia | Rust wipe, and how often?

Too few wipes are on record for Gaming Slovenia | Rust to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was made.

How does Gaming Slovenia | Rust look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Lists and tags

Which meanings sit behind the tags on Gaming Slovenia | Rust?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Gaming Slovenia | Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Gaming Slovenia | Rust appear in?

These themed Rust Data Lab lists carry Gaming Slovenia | Rust: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Gaming Slovenia | Rust hold among Rust servers?

Player hours over the last week put Gaming Slovenia | Rust at #8,909, inside the top 40% of ranked servers.

What does the current player count on Gaming Slovenia | Rust tell you?

At the moment Gaming Slovenia | Rust has 0 of its 50 slots filled. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What is the way to join Gaming Slovenia | Rust?

In Rust, press F1 and enter client.connect 5.226.141.87:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.