Element card · group Community · atomic number 13,695, its rank
local lab
Offline 5.230.215.135:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on local lab?
Generated by the game, the map on local lab is procedural.
What settings and rules apply on local lab?
The name of local lab carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
Which location is local lab based in?
There is no region on record for local lab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.230.215.135:28015.
On what Rust version does local lab operate?
Rust network protocol 2634 and build 167058 on Windows is what local lab uses. The protocol must match for you to join; Steam will update your game.
How reliably does local lab stay online?
Right now local lab is offline, with its last appearance 22 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on local lab, and at what time?
The record holds too few of local lab's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 16 hours ago.
Where it appears
What should you understand from the tags local lab carries?
The game's server browser reads the tags local lab publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does local lab appear in?
The Rust Data Lab lists that include local lab are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does local lab compare with other servers in the rankings?
local lab sits at #13,695 for seven-day player hours, placing it in the top 62% of ranked servers.
What does the current player count on local lab tell you?
The last recorded sighting of local lab was 22 days 15 hours ago, and it is offline now.
How to join
What is the way to join local lab?
You can connect by pressing F1 in Rust and entering client.connect 5.230.215.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.