Element card · group Community · atomic number 15,666, its rank
Devblog 65 Legacy Server
Offline 5.230.5.204:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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Rusty Moose |EU Mondays| 393/ 400
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2
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 38/ 250
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4
Ru
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34
Rustoria.co - EU Main 34/ 250
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5
Ru
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47
Rustafied.com - EU Friday 47/ 100
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6
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Rustoria.co - EU East Medium 157/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on Devblog 65 Legacy Server?
Generated by the game, the map on Devblog 65 Legacy Server is procedural.
How is Devblog 65 Legacy Server configured, and what rules apply?
Nothing in the name of Devblog 65 Legacy Server gives a gather rate. Nothing is published about a group limit. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
In what location does Devblog 65 Legacy Server sit?
No region is published by Devblog 65 Legacy Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.230.5.204:28015 is the address it uses.
On what Rust version does Devblog 65 Legacy Server operate?
Rust network protocol 1695 on Windows is what Devblog 65 Legacy Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Devblog 65 Legacy Server stay online?
Currently offline, Devblog 65 Legacy Server was last seen 24 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on Devblog 65 Legacy Server, and at what time?
The record holds too few of Devblog 65 Legacy Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Tags, lists
Which meanings sit behind the tags on Devblog 65 Legacy Server?
These are the tags Devblog 65 Legacy Server makes public for the server browser to read: mp10 (Max players): Player slots: 10; v1695 (Protocol): To join, your game must match protocol 1695; hc315fe87 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Devblog 65 Legacy Server appear in?
These themed Rust Data Lab lists carry Devblog 65 Legacy Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all.
Player numbers
What position does Devblog 65 Legacy Server hold among Rust servers?
Devblog 65 Legacy Server sits at #15,666 for seven-day player hours, placing it in the top 70% of ranked servers.
How many players does Devblog 65 Legacy Server have at the moment?
Devblog 65 Legacy Server is offline at the moment; the last sighting was 24 days ago.
Getting on
How can you connect to Devblog 65 Legacy Server?
You can connect by pressing F1 in Rust and entering client.connect 5.230.5.204:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.