Element card · group Modded · atomic number 14,360, its rank
hostname
Offline EU 5.231.119.15:10000 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Friday 30 October, 20:59 UTC, in 1d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on hostname?
The name of hostname carries no gather rate. Groups top out at 50 players. Play runs as battlefield, high rates and kits, fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server details
What region hosts hostname?
The EU tag is how hostname lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 5.231.119.15:10000.
What Rust version does hostname currently run?
Rust network protocol 2633 and build 163794 on Windows is what hostname uses. The protocol must match for you to join; Steam will update your game.
How dependable is hostname for staying online?
Right now hostname is offline, with its last appearance 44 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does hostname wipe, and how often?
An estimate from weekly: 7 days after its last wipe puts the next wipe on hostname. On Friday 30 October at 20:59 UTC the next wipe falls due. 47 days 2 hours ago the current world was made. The tags state that wipes happen weekly.
Lists and tags
What should you understand from the tags hostname carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts50 (Group limit): No team may exceed 50; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe: that is the tag list hostname publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does hostname come up?
The Rust Data Lab lists that include hostname are: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
How does hostname compare with other servers in the rankings?
hostname is #14,360 on seven-day player hours, #2,423 in Europe, and in the top – of all ranked servers.
How many players does hostname have at the moment?
hostname is offline at the moment; the last sighting was 44 days 13 hours ago.
Getting on
What steps get you onto hostname?
Open the console with F1 in Rust and type client.connect 5.231.119.15:10000. The Launch Rust button on this page does the same job through Steam.