Rust Data LabData lab · live
Live readings Servers11,642 Players49,122 Populated3,215 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Community · atomic number 5,150, its rank

Original Rust 1.10

Online 5.35.96.35:31020 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,150top 23%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:31 UTC FW26d ago 1 – running 1
Sat 19 Sep, 10:03 UTC38d ago 2 halved by day 5 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 492
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 492/ 475
  2. 2 Ru Rustoria.co - … 289
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 289/ 225
  3. 3 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 32/ 250
  4. 4 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 35/ 250
  5. 5 Ru Rustoria.co - … 152
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 152/ 200
  6. 6 Ru Rustafied.com … 58
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 58/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Original Rust 1.10?

The map on Original Rust 1.10 is procedural at size 4,800 with seed 364887448, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Original Rust 1.10?

No gather rate appears in the name of Original Rust 1.10. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is Original Rust 1.10 based in?

There is no region on record for Original Rust 1.10. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 5.35.96.35:31020.

On what Rust version does Original Rust 1.10 operate?

On Linux, Original Rust 1.10 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Original Rust 1.10 stay online?

Original Rust 1.10 is live as of now. About 5 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

How well does Original Rust 1.10 perform?

In the last 48 hours, it averaged 99 server fps, with a low of 24. The entity count reached 134,791, including buildings, deployables and all other world items. The highest memory usage was 3,903 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Original Rust 1.10?

The record holds too few of Original Rust 1.10's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

On Original Rust 1.10, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

Which meanings sit behind the tags on Original Rust 1.10?

The game's server browser reads the tags Original Rust 1.10 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Original Rust 1.10 appear in?

These themed Rust Data Lab lists carry Original Rust 1.10: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Original Rust 1.10 hold among Rust servers?

Player hours over the last week put Original Rust 1.10 at #5,150, inside the top 23% of ranked servers.

How many players does Original Rust 1.10 have at the moment?

At the moment Original Rust 1.10 has 0 of its 200 slots filled. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.

Connection

What is the way to join Original Rust 1.10?

Open the console with F1 in Rust and type client.connect 5.35.96.35:31020. The Launch Rust button on this page does the same job through Steam. For more, visit https://originalrust.vercel.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.