Rust Data LabData lab · live
Live readings Servers11,644 Players41,758 Populated2,886 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 7,133, its rank

10000x Funserver

Offline 5.39.17.19:23296 checked 1d ago

10000x moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,133top 32%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0008:0011:0015:0019:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510005:0008:0011:0015:0019:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Tue 27 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:13 UTC2d ago 1 – running 0
Fri 23 Oct, 22:45 UTC6d ago 1 held half 3.2 days 1
Wed 21 Oct, 15:26 UTC8d ago 2 held half 2.3 days 1
Tue 20 Oct, 11:42 UTC9d ago 2 – 1.2 days 1
Sat 17 Oct, 13:51 UTC12d ago 2 held half 2.9 days 0
Fri 9 Oct, 23:44 UTC20d ago 1 halved by day 1 7.6 days 0
Sat 19 Sep, 00:06 UTC41d ago 1 halved by day 2 21 days 0
Fri 18 Sep, 17:29 UTC41d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 90
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 357 on average 90/ 100
  2. 2 At Atlas - US 10x… 197
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 182 on average 197/ 250
  3. 3 Te TemplarGaming … 151
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 151/ 250
  4. 4 Kr KRAKEN | X10 |… 33
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 158 on average 33/ 400
  5. 5 Ho HollowServers.… 11
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 78 on average 11/ 150
  6. 6 Ho HollowServers.… 66
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Quick answers

from the figures on this page

Server setup

What map is in play on 10000x Funserver?

The map on 10000x Funserver is procedural at size 4,250 with seed 37631, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on 10000x Funserver?

The name says it: gather runs at 10000x on 10000x Funserver. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Server details

Which location is 10000x Funserver based in?

There is no region on record for 10000x Funserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.39.17.19:23296.

What Rust version does 10000x Funserver currently run?

On Linux, 10000x Funserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 10000x Funserver stay online?

Right now 10000x Funserver is offline, with its last appearance 29 hours ago. According to the uptime it reports, the last restart was about 41 hours ago. For the last 7 full days, 142 of 168 hours were online, giving 85% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does 10000x Funserver hold a steady performance?

Server fps averaged 76 over the last 48 hours, with 22 as the lowest. The entity count reached 103,140, including buildings, deployables and all other world items. Memory use peaked at 5,610 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does 10000x Funserver wipe, and how often?

No next wipe can be predicted on 10000x Funserver: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 23 hours ago the current world was made.

What does a typical wipe day on 10000x Funserver involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 75% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Lists and tags

What should you understand from the tags 10000x Funserver carries?

The game's server browser reads the tags 10000x Funserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 10000x Funserver appear in?

These themed Rust Data Lab lists carry 10000x Funserver: Rust gather rate: more than 10x and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

Player counts

How does 10000x Funserver compare with other servers in the rankings?

10000x Funserver sits at #7,133 for seven-day player hours, placing it in the top 32% of ranked servers.

How full is 10000x Funserver right now?

10000x Funserver is offline at the moment; the last sighting was 29 hours ago. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto 10000x Funserver?

Open the console with F1 in Rust and type client.connect 5.39.17.19:23296. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.