Element card · group Community · atomic number 13,043, its rank
martin server
Offline 5.39.17.3:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on martin server?
A procedural map runs on martin server, generated by the game.
How is martin server configured, and what rules apply?
Nothing in the name of martin server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
Which location is martin server based in?
Nothing about a region is published by martin server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 5.39.17.3:28015 is the address it uses.
Which Rust version is martin server on?
On Linux, martin server is running Rust network protocol 2633 and build 164070. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is martin server for staying online?
Right now martin server is offline, with its last appearance 45 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
How often does a wipe happen on martin server, and at what time?
The record holds too few of martin server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 11 hours ago.
Tags, lists
How should you read the tags on martin server?
The game's server browser reads the tags martin server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164070 (Build): Build number: 164070; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does martin server appear in?
These themed Rust Data Lab lists carry martin server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does martin server place?
The seven-day player-hours table has martin server at #13,043, in the top – of ranked servers.
What does the current player count on martin server tell you?
The last recorded sighting of martin server was 45 days 12 hours ago, and it is offline now.
How to join
What is the way to join martin server?
In Rust, press F1 and enter client.connect 5.39.17.3:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.