Rust Data LabData lab · live
Live readings Servers11,635 Players46,883 Populated3,179 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Community · atomic number 14,071, its rank

SSAA

Offline 5.42.33.40:28015 checked 26d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#14,071top 60%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 454
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 454/ 475
  2. 2 Ru Rustoria.co - … 259
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 259/ 225
  3. 3 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 27/ 250
  4. 4 Ru Rusty Moose |E… 33
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 33/ 250
  5. 5 Ru Rustoria.co - … 140
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 140/ 200
  6. 6 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 53/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on SSAA?

A procedural map runs on SSAA, generated by the game.

What settings and rules apply on SSAA?

The name of SSAA carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does SSAA sit?

No region is published by SSAA. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 5.42.33.40:28015 is the address it uses.

Which Rust version is SSAA on?

Rust network protocol 2633 and build 165217 on Windows is what SSAA uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SSAA stay up, and how reliable is its uptime?

Right now SSAA is offline, with its last appearance 26 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

When does SSAA wipe, and how often?

The record holds too few of SSAA's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 16 hours ago.

Where it appears

How should you read the tags on SSAA?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list SSAA publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does SSAA come up?

The Rust Data Lab lists that include SSAA are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does SSAA hold among Rust servers?

The seven-day player-hours table has SSAA at #14,071, in the top 60% of ranked servers.

What does the current player count on SSAA tell you?

No live signal from SSAA right now, which was last seen 26 days 16 hours ago.

Getting on

What steps get you onto SSAA?

In Rust, press F1 and enter client.connect 5.42.33.40:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.