Rust Data LabData lab · live
Live readings Servers11,663 Players33,677 Populated2,838 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Community · atomic number 15,383, its rank

TEST

Offline 5.44.169.105:28015 checked 40d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,383no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 135
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 135/ 250
  2. 2 Ru Rustoria.co - … 117
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 117/ 200
  3. 3 Ru Rusty Moose |E… 12
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 22/ 250
  5. 5 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11/ 100
  6. 6 Ru Rustoria.co - … 21
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 21/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on TEST?

The map on TEST is procedural, made by the game.

How is TEST configured, and what rules apply?

Nothing in the name of TEST gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts TEST?

There is no region on record for TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 5.44.169.105:28015.

Which Rust version is TEST on?

On Windows, TEST is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TEST stay online?

TEST is not online at the moment; the last sighting was 40 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipes and resets

When does TEST wipe, and how often?

Too few wipes are on record for TEST to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 2 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on TEST?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list TEST publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST come up?

The Rust Data Lab lists that include TEST are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does TEST place?

The seven-day player-hours table has TEST at #15,383, in the top – of ranked servers.

How full is TEST right now?

TEST is offline at the moment; the last sighting was 40 days 14 hours ago.

Connection

What is the way to join TEST?

Open the console with F1 in Rust and type client.connect 5.44.169.105:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.