Element card · group Community · atomic number 15,396, its rank
ServerName
Offline 5.53.28.196:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:07 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is ServerName based in?
No region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.53.28.196:28015.
What Rust version does ServerName currently run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
ServerName is not online at the moment; the last sighting was 2 days 15 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 18 October 2026.
Wipe schedule
When does ServerName wipe, and how often?
The record holds too few of ServerName's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 15 hours ago the current world was made.
How does ServerName look on the day of a wipe?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #15,396, in the top 69% of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 2 days 15 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto ServerName?
You can connect by pressing F1 in Rust and entering client.connect 5.53.28.196:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.