Rust Data LabData lab · live
Live readings Servers11,711 Players51,860 Populated3,326 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 13,606, its rank

kakadypon

Offline 5.58.251.12:28015 checked 10h ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average1peak 1
Rank · atomic number#13,606top 61%
Last wipe11h agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct19 Oct22 Oct25 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:03 UTC11h ago – – running 1
Sun 18 Oct, 15:34 UTC9d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44/ 250
  4. 4 Ru Rustoria.co - … 192
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 192/ 275
  5. 5 Ru Rustoria.co - … 72
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 72/ 200
  6. 6 Ru Rustafied.com … 81
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 81/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on kakadypon?

The map on kakadypon is procedural, made by the game.

What settings and rules apply on kakadypon?

The name of kakadypon carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is kakadypon based in?

There is no region on record for kakadypon. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 5.58.251.12:28015.

What Rust version does kakadypon currently run?

Rust network protocol 2635 and build 168909 on Windows is what kakadypon uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is kakadypon for staying online?

Currently offline, kakadypon was last seen 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe schedule

When does kakadypon wipe, and how often?

kakadypon's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 hours ago.

On kakadypon, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags kakadypon carries?

These are the tags kakadypon makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does kakadypon appear in?

The Rust Data Lab lists that include kakadypon are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does kakadypon hold among Rust servers?

Player hours over the last week put kakadypon at #13,606, inside the top 61% of ranked servers.

How full is kakadypon right now?

kakadypon is offline at the moment; the last sighting was 10 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 13:00 UTC, at 1 players.

How to join

What steps get you onto kakadypon?

You can connect by pressing F1 in Rust and entering client.connect 5.58.251.12:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players Player slots: 15.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.