Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group Community · atomic number 16,000, its rank

Test

Offline 5.59.105.105:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#16,000top 70%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 239
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 239/ 275
  2. 2 Ru Rustoria.co - … 318
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 318/ 350
  3. 3 Ru Rusty Moose |E… 782
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 782/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48/ 100
  5. 5 Ru Rustoria.co - … 895
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 895/ 950
  6. 6 Ru Rustoria.co - … 748
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 748/ 800

Quick answers

from the figures on this page

Server setup

What map is in play on Test?

Generated by the game, the map on Test is procedural.

What settings and rules apply on Test?

The name of Test carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does Test sit?

Nothing about a region is published by Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 5.59.105.105:28015.

On what Rust version does Test operate?

Rust network protocol 2634 and build 166640 on Windows is what Test uses. The protocol must match for you to join; Steam will update your game.

How reliably does Test stay online?

Currently offline, Test was last seen 26 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 29 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Test, and at what time?

Too few wipes are on record for Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 30 days 7 hours ago the current world was made.

Where it appears

What should you understand from the tags Test carries?

The game's server browser reads the tags Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166640 (Build): It runs build 166640; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

The Rust Data Lab lists that include Test are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Test compare with other servers in the rankings?

Test sits at #16,000 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is Test right now?

The last recorded sighting of Test was 26 days 7 hours ago, and it is offline now.

Getting on

How can you connect to Test?

In Rust, press F1 and enter client.connect 5.59.105.105:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166640
Build It runs build 166640.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.