Rust Data LabData lab · live
Live readings Servers11,617 Players40,309 Populated2,963 Fresh wipes · 3h87 Sampled every 5 min

Element card · group Vanilla · atomic number 2,718, its rank

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

Online 5.59.107.40:28015 checked 8m ago

2x monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 6
Rank · atomic number#2,718top 12%
Last wipe5d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC5d ago 2 – running 2
Mon 19 Oct, 22:32 UTC9d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC11d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 444
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 810 on average 444/ 400
  2. 2 Vi Vital Rust - E… 214
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average 214/ 150
  3. 3 Eu EU RENEGADE 2x… 61
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 61/ 150
  4. 4 Vi Vitality - EU … 28
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 303 on average 28/ 50
  5. 5 Eu EU Limitless 2… 113
    EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 279 on average 113/ 200
  6. 6 Mi MIRAGE RUST | … 51
    MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 150 on average 51/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

A procedural map of size 3,500 with seed 75677 runs on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ set, and what settings are in force?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ carries a 2x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

Which location is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ based in?

No region tag is published by [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+; its name, though, points to Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 5.59.107.40:28015.

What Rust version does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ currently run?

Rust network protocol 2635 and build 168909 on Windows is what [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ stay up, and how reliable is its uptime?

At the moment, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is online. The uptime it reports suggests it restarted roughly 2 days 12 hours ago. It was online for 164 of 168 hours in the last 7 full days, which is 98% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold a steady performance?

The last 48 hours show an average of 162 server fps and a minimum of 87. The entity count reached 75,719, including buildings, deployables and all other world items. Memory use peaked at 3,000 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, and at what time?

Once a month is all [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipes, with the force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 5 days 17 hours ago. A monthly wipe schedule is what its tags publish.

How does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.

Tags, lists

What should you understand from the tags [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ carries?

The game's server browser reads the tags [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear in?

The Rust Data Lab lists that include [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ are: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player numbers

What position does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold among Rust servers?

The seven-day player-hours table has [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ at #2,718, in the top 12% of ranked servers.

How many players does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ have at the moment?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ currently shows 1 players across 50 slots. The week's figures average 1 players and top out at 6. The busiest point in the last 48 hours came at 16:00 UTC, averaging 5 players.

Connection

What is the way to join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Open the console with F1 in Rust and type client.connect 5.59.107.40:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/8GF446Tz3Y.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.